I work full-time in the tabletop games industry as a publisher, developer, writer, and marketer. I've developed games like Everdell, A War of Whispers, and
Anomaly, and I've also helped create gaming accessories like the PolyHero Dice.
I frequently write about music, technology, literature, games, media, culture, gender, sports, and the intersections of all these things.
Please contact me if you are interested in obtaining a piece of writing for reference, use in a class, or just for your own reading enjoyment.
I am a composer of contemporary art music. My work frequently has a strong narrative component and is primarily concerned with exploring space through disparate textures and tunings.
As a saxophonist I specialize in new music, French Romantic music, and music of the Baroque era. In an effort to expand the repertoire, I've also commissioned and premiered several new works. I also perform on piano and Baroque recorder.
My piece for marimba and bass clarinet "What I Can't Quit" received its east coast premiere as part of the Times Two Concert Series in Boston. It was performed by Transient Canvas, who also commissioned and premiered the piece.